I’d set up Cape Guy, finished the 80 Days PC and Mac port and arranged a 6 month contract at Microsoft Lift to bring in the funds to cover a 6 month project.
I was ready to make a game of my own…
But Which Game Should I Make?
Deciding which game to make is essentially a blank sheet of paper problem. It’s a huge decision because it affects the entire project and decides what you’ll be doing for the duration of it. Getting it ‘wrong’ could also hinder a project before it has even really started. Though the paper isn’t really blank, it’s actually swimming with little proto-ideas (often inspired by playing other games) jostling to be the one you think is worth making!Continue Reading